Adobe Audition vs Waves

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
I usually use Waves to put my finishing touches on a beat but the more I play with Audition the more I like it. Any thoughts from you guys?
 

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
No Audition can't even come close to what Waves has to offer BUT, as far as being user friendly and a fairly simple interface, Audition wins hands down imo. Oh to answer your question, I don't even own a toaster...lol.
 

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
I haven't figured out how to do that yet, when I installed it, it didn't detect Waves or iZotope. It appears to have it's own effects so no big deal yet.
 

Big Tone

You done fucked up
ill o.g.
audition and waves are 2 different types of programs. i used to use waves inside audition.

edit:

i just saw previous posts
 

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
OK let me explain it this way... I've submitted several beats for the Beat This and Battle That over time. The majority of those beats have sounded "equal to or better than" the originals (the versions in my sequencer), however I noticed that 2 of them sounded worse. Now I'm on this quest to make all of my beats sound better overall. I may be going about this the wrong way but thats why I'm asking you guys. It could just be me, I don't know for sure. Now, those same 2 beats sounded great on my website which leads me to believe that the problem lies somewhere else.

I've been doing a ton of testing with different programs (Waves, Goldwave, iZotope and Audition) in hopes of getting a louder, cleaner, clearer sound. While testing, I noticed a change when I convert to mp3 but I've heard some very clean, very clear and loud mp3's so I can't contribute my problems to the degradation that naturally occurs when converting to mp3.

On another note (that could be relative...), when I load a sample in Edison (my chopping program), it increases the overall volume of the sample automatically which also increases the impurities in that sample which adds to my need to clean up my beats clarity and volume. Ya feel me?
 

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
UPDATE: Ok, it's happening when I convert to mp3. I just finished some test runs, with no compression or any other effects, the hats went from clean and crisp to garbage. All I did was convert it. grrrrrrrrrrrrrrr
 

Mike Chief

ILLIEN
ill o.g.
Battle Points: 40
Yeah, honestly the worst format is mp3. It loses way too much data, and if you notice, it really loses a lot of data when there are reverbs and delays on vocals and/or the beat itself. Unfortunately, everyone wants mp3 and its the most accessible. However, I found one way to help solve it slightly, and its through the sample rate on new sessions. Sample rate is how fast your computer should be processing the binary code in the digital audio. So, the higher the sample rate, the more data that has to be configured and processed, hence more numbers and data to pick up the right sound. Try a sample rate of like 92 khz or w/e the secondest highest is, convert to mp3, and then take one of your previous mp3s and compare the sound. It should sound better.

Also, the .aiff is the highest quality format for digital productions, and the most universal.
 

thedreampolice

A backwards poet writes inverse.
ill o.g.
Battle Points: 21
Sorry Mike, that is not accurate or correct at all. Sampling rate is the number of samples per second (or per other unit) taken from a continuous signal to make a discrete signal. For time-domain signals, the unit for sampling rate is hertz (inverse seconds, 1/s, s−1). The inverse of the sampling frequency is the sampling period or sampling interval, which is the time between samples.

Also if his original session has not data at 96k, going there well not help.

Ponder this, humans can't hear above 22k but science to the rescue with

The Nyquist–Shannon sampling theorem states that perfect reconstruction of a signal is possible when the sampling frequency is greater than twice the maximum frequency of the signal being sampled,[2] or equivalently, when the Nyquist frequency (half the sample rate) exceeds the highest frequency of the signal being sampled. If lower sampling rates are used, the original signal's information may not be completely recoverable from the sampled signal.
For example, if a signal has an upper band limit of 100 Hz, a sampling frequency greater than 200 Hz will avoid aliasing and allow theoretically perfect reconstruction.

At any rate 96k ONLY helps the converter be more efficient, because NO HUMAN can hear above 22k, but as you can see we need to sample at DOUBLE what we want to actually reproduce, this is why CD's are 16bit 44.1lk to reproduce 22k, Make sense?

Sampling rate is VERY different from bitrate, Dac try encoding your MP3 at a higher bit rate like 256k this will make things sound much better. This compresses the file less and will leave more high-end in tact. Also try the LAME MP3 encoder.
 

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
Im trying to get the best sound out of 128k because thats what we use here on ill, I know it can be done just not sure what the best way of doing it is.
 
UPDATE: Ok, it's happening when I convert to mp3. I just finished some test runs, with no compression or any other effects, the hats went from clean and crisp to garbage. All I did was convert it. grrrrrrrrrrrrrrr
I was going to say that, I had the same problem, with peaks and distorion being introduced by the wav > mp3 conversion.
I think I solved it by converting to a very high bit rate mp3
(256 or 320 should do) and later convert down from that to 128 for myspace and other flash mp3 players, this stops their automatic converters ruining the conversion.
Im not sure but it may have something to do with the dividability of the bitrates or some shit like that.
 

dacalion

Hands Of FIRE!
ill o.g.
Battle Points: 259
See 2good this is why we need you around more...lol. This is exactly what I'm talking about. I will try what you suggested =)

Chris I'm gonna try it using LAME as well.
 
See 2good this is why we need you around more...lol. This is exactly what I'm talking about. I will try what you suggested =)

Chris I'm gonna try it using LAME as well.

Haha, its good to be appreciated :) thanks.

As for aiff, im not sure they are as good as FLAC. http://flac.sourceforge.net/
(Free Lossless Audio Codec) but then you need a flac player to play them and they are not a standard that can be played in mp3 players unless there is some new shit out. Aiff's are not standard unless you are a Mac user. I thought it was the audio standard just for macs.
 
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