WingsOfAnAngel
Banned
ill o.g.
Battle Points: 3
When building patterns with Reason REdrum, take advantage of the many features available to create realistic sounding beats. Use the dynamics slider while programming on the step sequencer to alter the dynamics and velocity levels. A human drummer varies the volume levels of percussive hits, and to add some life to your audio beats and loops it is necessary to do the same. So mix it up with the Hard, Medium, and Soft dynamics settings to add accents to the track.
Adding Flam to your drum hits adds another layer to the pattern. A flam is a brief soft tap on the instrument right before the main hit. Turn on the flam switch and experiment adding it to your REdrum patterns.
Another thing to try out when constructing beats, is to give to pattern some shuffle. Shuffle gives the music a sense of push-pull and adds a swing feel to the track. To use Shuffle turn on the Shuffle button and adjust the amount with the Pattern Shuffle dial in the lower right of Reason’s transport control.
Adding Flam to your drum hits adds another layer to the pattern. A flam is a brief soft tap on the instrument right before the main hit. Turn on the flam switch and experiment adding it to your REdrum patterns.
Another thing to try out when constructing beats, is to give to pattern some shuffle. Shuffle gives the music a sense of push-pull and adds a swing feel to the track. To use Shuffle turn on the Shuffle button and adjust the amount with the Pattern Shuffle dial in the lower right of Reason’s transport control.