Dysphuncktional
ILLIEN
ill o.g.
Hey peeps, dunno if this is up already but I though I'd share my knowledge on this.
I use buzz for all of my production and an issue i have with this is some of the machines (inckluding VSTis) generate a signal with a slight dc offset. Another area where dc offset occurs alot is samples. This is bad. Why? Well, for one thing, a high amount of dc offset on a given signal can result in nasty clicks. Another thing DC offset screws with is your dynamics range. What is DC offset? well, its like a phase shift on a sample, except its vertical rather than horizantal. Every sample editor you've ever seen probably had a line running smack dab in the middle of the sample. Now picture an imaginary line also going smack dab in the vertical center of the wave, this line should line up exactly with the line in the wave editor as a crude example, if its above or below this line the center of the sample is above or below this line and this is dc offset. This is also a very useful example for how to chop up samples, the first sample in the wave should ALWAYS start in this middle line, and the same goes for the last sample in the wave. Think of the wave continueing on where it ends, starting from the beginning again. If this lines up you will never have a click at the end or beginning of your sample. As for the dynamics range, the wave is not ligned up vertically, which means you will have for that given signal more signal and volume at either the postive or negative side (top or bottom). This by itself alone, is rather nasty sounding, you probably wont hear it at first but if the dc offset is big and you correct it you will definitely hear a difference in crispness. it also means that the other signals have to compete more with the dc offsetted signal on either the top or the bottom half, and less on the other half. Now in buzz i have a nice little fixer machine which i can hook up directly after any 'bad' signal and it fixes dc problems in real time. I dunno how you would go about doing this in FL or reason thats up to you to figure out, but for samples almost all sample editors have a dc correction function, find it, learn it, use it. hope this wasnt too confusing and it helps anyone.
peace
I use buzz for all of my production and an issue i have with this is some of the machines (inckluding VSTis) generate a signal with a slight dc offset. Another area where dc offset occurs alot is samples. This is bad. Why? Well, for one thing, a high amount of dc offset on a given signal can result in nasty clicks. Another thing DC offset screws with is your dynamics range. What is DC offset? well, its like a phase shift on a sample, except its vertical rather than horizantal. Every sample editor you've ever seen probably had a line running smack dab in the middle of the sample. Now picture an imaginary line also going smack dab in the vertical center of the wave, this line should line up exactly with the line in the wave editor as a crude example, if its above or below this line the center of the sample is above or below this line and this is dc offset. This is also a very useful example for how to chop up samples, the first sample in the wave should ALWAYS start in this middle line, and the same goes for the last sample in the wave. Think of the wave continueing on where it ends, starting from the beginning again. If this lines up you will never have a click at the end or beginning of your sample. As for the dynamics range, the wave is not ligned up vertically, which means you will have for that given signal more signal and volume at either the postive or negative side (top or bottom). This by itself alone, is rather nasty sounding, you probably wont hear it at first but if the dc offset is big and you correct it you will definitely hear a difference in crispness. it also means that the other signals have to compete more with the dc offsetted signal on either the top or the bottom half, and less on the other half. Now in buzz i have a nice little fixer machine which i can hook up directly after any 'bad' signal and it fixes dc problems in real time. I dunno how you would go about doing this in FL or reason thats up to you to figure out, but for samples almost all sample editors have a dc correction function, find it, learn it, use it. hope this wasnt too confusing and it helps anyone.
peace