OK well first things first.
Obviously you should keep brushing up on all the information in the
manual, but i wont go there since people already dropped word on that.
So......
1. EQing any instrument/sound (including drums channels.):
There are (2) "main" ways to go about EQing your sounds.
(1) The obvious: The EQ on the mixer, which in my opinion could have easily been improved in the 3rd version of this app, but none the less....
a. You have a Bass and Treble attentuator/limiting knob for each channel on the mixer.
It can never hurt to simply fuck with this guy first before having to apply send effects, but there really is no set order. Do what feels right for the sound. To activate the EQ on the mixer always make sure that the little pink EQ button is lit indicating you have it ON....( Good thing is, you can always turn it off it if you dont like the sound. )
b. Sometimes you dont need alot of adjusting, so these will assist you just fine, tho while at other times - you may want to really define a certain frequency so it just wont cut it. Always give it a shot tho.....
*Tip: I find that i only tend to utilize the mixer EQ for hats and maybe a kick drum on occasion...but everything varies according to the kit.
(2) This is where you will dig in a little more and find out why reasons mixer is the shit when it comes to real specific needs in the EQ/FX world....This is really nothin complicated, it just takes some getting used to while first learning the ins and outs of the app.
a. This is where i will start the tutorial primarely, tho I will show some quick images of opperating the mixer EQ.
b. (Image 1): Your template should already contain a mixer, and a redrum.....If it doesnt, make one.
c. (Image 2): Now choose a Parametric EQ from the create list but hold SHIFT while clicking it in the list and this will make the prgm resist from autorouting it.
* This is the time where you should probably grab any other send effects that you think youl need for your beat following the same procedure of holding down shift while selecting them.
d. (Image 3): Now press TAB and begin by routing your OUTPUT from the EQ to the Mixers [1st AUX RETURN]....If this is confusing remember to look at the mixer itself, it does have all the connections labeled. You can also leave the mouse over a jack and it will tell you what it is.
K next, go ahead and route the EQ's INPUT'S to the Mixers AUX SEND OUT's.
*Now you have attached a send effect to the mixer and are ready to use whatever degree of the effect that you prefer.
e. (Image 4): Next, you should start auditioning a loop of sounds from an existing instrument that youve already written and created. If you havent started a song already to try this on, go ahead and load a older tune up and follow the existing steps that weve covered already so that you can experiment with the EQ on the keys, or samples, or whatever thats in yer song already....
*While its playing: Go to the mixer and look for the channel that the sound you want to effect is on. After identifying it, look up to where the aux prefaders are (shown in image). Now all you have to do is adjust the prefader to whatever degree/amount of that effect that u desire. Pretty dope huh?...
Once you got the effect on and altering the original sounds of the device that you chose, go back to the EQ and tinker with the frequencies to find what needs to be cut or attentuated.
**Follow this same procedure for any other FX connected to the mixer.
f. (Image 5): I should also mention that you have the option of using the VOCODERS EQ as well in exactly the same way you hooked up the Parametric....
*On a personal note: I think that even with the highest setting for complete clarity when EQing in the VOCODER, it still colors the sounds wierd and not to my liking, so as a personal hint of advice - try using the Parametric more often, but thats my tastes.
Ill upload the images shortly. Hold tight.
STEEZ
*Note: Try not to rely on "Autorouting". Instead learn how to manually route it yourself, and try to get into the habbit of doing it everytime. This will also help you gain a better understanding of where your audio signal is coming from, what its doing, and Why??.....