1) Drum samples: If you want “real” sounding drums you have to get “real” drum sounds!
Recommendations: This will give you that “Funky Drummer” hard hitting shit that’s the foundation of “authentic” hip hop tracks (think James Brown)!
Kick- Tama Starclassic
Snare- Collector’s Copper
HiHat (open & closed) - Paiste Dark Crisp
Cowbell- LP Rock Ridge Rider
Tom (you need 4 of various sizes) - Sonor Designer
Cymbals (3 various sizes, Paiste & Sabian)
Placement and FX: This is key if you want to pull off that “real, fat” feel.
Kick- centered with NO FX, Compressor 2.80:1
Snare- centered with Reverb plate & some crunch distortion
HiHat- centered with Reverb plate
Cowbell- centered with Reverb plate
Tom (1-4) - T1 pan slight left, T2 & T3 centered, T4 slight right, all with Reverb plate
* Eq each drum piece as needed*
THE MIX: *this is most important*
A) You need one basic mix for the entire drum set with the settings mentioned above.
B) You need to create an “Overhead” mix: “overhead” refers to the mic placement. It basically accentuates the Hithats. You can achieve this with various plugins or lowering the volume on all pieces except the hihats and then applying a compressor (Ratio 2.98:1, attack .56ms, Release 71.96 ms), crunch distortion, saturation, and Eq (low 76 Hz, .53 db,.45)(Mid & Hi 1000 Hz,0 db,0.45 1000Hz,0db,.045)
C) Room mix: For this all you need is a “room” fx plugin. It gives the effect of mics placed away from the drums set a various distances in the room. A small to medium room FX is best.
That’s it! Now adjust the volume on all three mixes’ to taste. If you followed these instructions your drums should sound “big, fat and funky”. Each mix should add its own special element!
Here’s an audio example: first 15 seconds is the room mix only, 16-30 is the overhead only, a break then entire drum mix only, and finally all 3 together.
https://www.illmuzik.com/vip/lildramaboi_realdrumexample.m3u
those drums go with a track I'm twerking on right now.....the track is "mean and funky". I'll probably post it in the next show case or the beat this contest.
Recommendations: This will give you that “Funky Drummer” hard hitting shit that’s the foundation of “authentic” hip hop tracks (think James Brown)!
Kick- Tama Starclassic
Snare- Collector’s Copper
HiHat (open & closed) - Paiste Dark Crisp
Cowbell- LP Rock Ridge Rider
Tom (you need 4 of various sizes) - Sonor Designer
Cymbals (3 various sizes, Paiste & Sabian)
Placement and FX: This is key if you want to pull off that “real, fat” feel.
Kick- centered with NO FX, Compressor 2.80:1
Snare- centered with Reverb plate & some crunch distortion
HiHat- centered with Reverb plate
Cowbell- centered with Reverb plate
Tom (1-4) - T1 pan slight left, T2 & T3 centered, T4 slight right, all with Reverb plate
* Eq each drum piece as needed*
THE MIX: *this is most important*
A) You need one basic mix for the entire drum set with the settings mentioned above.
B) You need to create an “Overhead” mix: “overhead” refers to the mic placement. It basically accentuates the Hithats. You can achieve this with various plugins or lowering the volume on all pieces except the hihats and then applying a compressor (Ratio 2.98:1, attack .56ms, Release 71.96 ms), crunch distortion, saturation, and Eq (low 76 Hz, .53 db,.45)(Mid & Hi 1000 Hz,0 db,0.45 1000Hz,0db,.045)
C) Room mix: For this all you need is a “room” fx plugin. It gives the effect of mics placed away from the drums set a various distances in the room. A small to medium room FX is best.
That’s it! Now adjust the volume on all three mixes’ to taste. If you followed these instructions your drums should sound “big, fat and funky”. Each mix should add its own special element!
Here’s an audio example: first 15 seconds is the room mix only, 16-30 is the overhead only, a break then entire drum mix only, and finally all 3 together.
https://www.illmuzik.com/vip/lildramaboi_realdrumexample.m3u
those drums go with a track I'm twerking on right now.....the track is "mean and funky". I'll probably post it in the next show case or the beat this contest.