Exporting in fruity loops

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Opera Populare

Graduate Of The Game
ill o.g.
Battle Points: 1
ive heard that when fruity loops exports or saves to say a mp3 or a wav it comes out thin and or flat i wanted to kno if this was a fact because i save wateva beats i make in mp3 form and burn em to cd but when i play em some of the beats will sound totally different from when i made em and saved em so sometimes the drums wont stand out like they did or the sample will drown out everything but when i made it and saved it everything was on point and in position i dont have any monitors juss some sony mdr-v700 headphones so does this mean i should export it to wav and then save it as mp3 form in cool edit to get back the fullness?? or do i need to mix and master before i put em on cd?? sorry for ranting im juss confused and i did a search and couldnt find anything on the topic but any help is appreciated
 

bigdmakintrax

BeatKreatoR
ill o.g.
Battle Points: 123
The best way to get your sound really banging for hip hop in Fruity loops is to export the waves for each track and mix them in a program like adobe auditon/Cool edit, protools or cubase, I would advise on not putting any effects on any of the drums or individual tracks etc if you can just do that in the program you open them up in to do the mixing......another way to do it is to use rewire if you can and get protools.....you can do the dumps straight to multi track like that.....I used Fruity loops for a few years off and on between gear but I feel your pain, because befor that I used straight hardware and cakewalk and I used to wonder why my sound after mixing would be either thin or I could not get the drums to stand out like I wanted with that program...thing is to not maximize volume on every track then raise your drums up the highest without clipping, same with the bass and then export......then take wave file and either normalize or or master it, there are ways to make the drums knock if you want to....if you dont want to go thru those extremes layer the drums and raise them well above the rest of the mix and oh yeah start out with good samples that bang...
 

eXampuL_oNe

LOW-PRO
ill o.g.
Battle Points: 21
Just a lil tip.. Do you know where the fl mixer is? And do you know how to seperate tracks? If so, seperate all of your tracks, run a little eq on things that need it (drums,bass,samples, etc...).. And then click on the Master track in the fl Mixer and eq away (this will eq the final beat).. Make sure you watch your meter in fl too.. I usually let it clip "lightly" not where you can hear distortion in the mix, that's too much.. Enough that will give you a nice powerful sound and this way when the exported file comes out it will sound real nice.. I master almost all of my fl beats right in fl.. It helps to have some decent effect plug-ins though...
 

Opera Populare

Graduate Of The Game
ill o.g.
Battle Points: 1
good looks yall cuz it was gettin to me i was usin some eq effects and it was soundin right thru my headphones but then i made those cds and it juss sounded like crap the funny thing is i tried to mix a beat one day in adobe audition seperated all my tracks and thought i was gonna come out wit gold i was confused cuz i had two different mixing documents that conflicted each other so basically i had nothin but a horribly loud piece of crap after i got done but now i got my hands on the art of mixing book as well as the mixing engineers handbook gotta print em out cuz they are in adobe format so hopefully i can get out of this slump because i wanna learn to do my own mixing so i can get my manager quality beat cds faster so he can distribute em to the right people but thanks again yall its appreciated
 

Formant024

Digital Smokerings
ill o.g.
You're missing a big issue here, rendering algorhytmns

In the export window it will be set to linear by default, but if you set this to syncdepth 256 you have a huge increase on quality. There's also 6 point hermite and lower syncdepths but 256 is topnotch for fl and in general I think it renders better than some other platforms.

Check the same for realtime rendering, hit F10 and look at the mixer interpolation. Normaly it's set to linear but if you're pc can handle it you can set this to syncdepth 256 aswell. By this you reference monitoring becomes a lot more true opposed to linear.

It's one of the reason's people say fl is crap, but them just noobs, it's just user friendly, with linear mode it's bound to runn on pretty much any pc.
 

that kid

Keep Diggin'
ill o.g.
Battle Points: 2
formant can you?

elaborate on that HQ shit and where do you switch to snychdep256 or whatever. after i press f10 i jus see output device and input.
 
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