Beat This! Competition - March 19-20, 2025

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Phynal

MPC Misfit | Music Maker
Battle Points: 1
Happens to the best of us... even the pros.

A key thing to help with this is - perspective

You really need to get perspective on your mix. Some ways to do this are;
- break between production and mixing
- when it comes time to mix, pull all your faders down
- take breaks when mixing and come back to it (at least take a significant break or two at some point to come back with fresh ears)
- references; you don't need to try match them but you'll notice maybe how off or not certain aspects of your mix are
- translation; try listen on different devices - your main speakers/headphones, earbuds, phone, car. Helps you understand how it may be lacking on certain devices
Love the advice you give here.
I do try to do all these things when doing almost anything that requires a lot of time.
Mostly just for my sanity...
What I find particularly difficult is when I do get it sounding good through one medium, a headset, then I try speakers and it's off in someway.
You tweak it to sound good on the speakers now the headset sounds off, or vice versa, or whatever combination of things.
It's tough learning on your own without a hands on teacher, at least for me that's how I always learned things the best.
 

Iron Keys

ILLIEN MBAPPÉ
ill o.g.
Battle Points: 745
Love the advice you give here.
I do try to do all these things when doing almost anything that requires a lot of time.
Mostly just for my sanity...
What I find particularly difficult is when I do get it sounding good through one medium, a headset, then I try speakers and it's off in someway.
You tweak it to sound good on the speakers now the headset sounds off, or vice versa, or whatever combination of things.
It's tough learning on your own without a hands on teacher, at least for me that's how I always learned things the best.
Haha, yeah the good ol' dilemma...

Here's how to approach that.
A mix (for example), is never going to 'sound good' on a phone or such, so we're not mixing with the aim of 'making it sound good' on those playback devices.

What we're trying to do, is identify what may be too much, or moreso what might be getting lost.

Example, you've done your mix, your delay effect is set... you go and listen to it on phone or such and the delay effect completely disappears. What you might take from this is to increase the delay a bit so you can hear it on those devices, heading back to your main monitoring device it should still sound good. It just means when people listen on phone or earpods or whatever, they don't lose a key piece of emotion from the mix.

Example, going to those devices, maybe you can't hear the kick anymore. So you may have to do some slight eq or whatever to make the kick identifiable on those devices, it shouldn't really impact the kick going back to your main monitoring. In the sense it should still sound fine.

If your changes on one device make it bad on the original device, then you may have done too much or the wrong thing.

What I'm going to say now is just me speculating, it could be that maybe the mix was quite off in the first instance, that the changes to address other playback devices are why it's too bad an impact on the other device; this could just be about experience and quality of your monitoring system/environment.


The more experience you get with this, and more subtle and nuanced these things can be --- some pros still blow me away with what they hear.
But for example, one of my buddies on the ill, who is decent, i did some small mix change for them, giving them the mix back they were like 'wtf did you change?' then i pointed it out, and they were like 'wait wtf', it's a small thing, but can be quite significant. The deeper you get into it the more you notice. But whilst you and your mixes are getting better, so are your ears, so you'll probably still be hearing issues in your mix, but just that actually it's miles better than your years ago mix.
 

Phynal

MPC Misfit | Music Maker
Battle Points: 1
Understood! Thank you so much for that awesome reply.
I'm gonna work on these things right away. I never really focused on 'finishing' many tracks in the past, so I always feeling like I am starting from scratch when I try to sit down and actually produce.
Most stuff I did in the past was just freestyling on the MPC not really recording or creating much from scratch, and when I did I did not do a lot of mixing or good mixing at least...
I am using FL Studio with AIAIAI TMS-2 Wireless+ Head Phones, M-Audio BXa D2 monitors, Presonus Studio 26c interface, and my room is terrible for sound hahahahaha!
 

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Iron Keys

ILLIEN MBAPPÉ
ill o.g.
Battle Points: 745
Understood! Thank you so much for that awesome reply.
I'm gonna work on these things right away. I never really focused on 'finishing' many tracks in the past, so I always feeling like I am starting from scratch when I try to sit down and actually produce.
Most stuff I did in the past was just freestyling on the MPC not really recording or creating much from scratch, and when I did I did not do a lot of mixing or good mixing at least...
I am using FL Studio with AIAIAI TMS-2 Wireless+ Head Phones, M-Audio BXa D2 monitors, Presonus Studio 26c interface, and my room is terrible for sound hahahahaha!
Look like mission control for NASA!

Yeah like I (think) I said, I'd definitely recommend faders-down approach to mixing your own work;

I would say tho, save your initial production mix as a different save point so you can reference back to it.

I often find the production mix carries a lot of the emotion, so sometimes you could actually end up making a technically better mix but it just doesn't "feel" as good as the rough... so what you might want to do is use it as a guide, you might notice the bass was heavier in the rough and decide to misbalance the final mix slightly as the bass was giving the 'feeling' for example.
 

Phynal

MPC Misfit | Music Maker
Battle Points: 1
I would say tho, save your initial production mix as a different save point so you can reference back to it.
Hahahaha I have a problem with lights & screens...
I wanted to show you how small and cramped it is in my 'studio'... maybe 100 sqft.
That's a great tip. I will definitely use that moving forward for sure!
 
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